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Ср авг 28, 2024 7:02 am

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Instant Dungeon Resets (from the beta)

The Diablo 4 betas had Diablo 4 Gold certain restrictions in place to limit the progress any player could make, although, at the same time, there were certain features that accelerated the experience. Specifically, the Diablo 4 betas gave players the option to instantly reset Dungeons upon completion. With the full game now available, Blizzard has removed this feature, with the reasoning that players should complete new dungeons instead of farming specific ones repeatedly.

Map overlay

While this feature is a small quality-of-life change compared to the other missing features, it's one of the most highly-requested in the community. Past Diablo games have included the option of viewing the map while still fighting and exploring, except in Diablo 4 it's currently one or the other.

Diablo 4 has a gold problem, according to the frustrated voices from its community, as many players struggle to invest in new builds due to the tall prices of Enchanting items or resetting a Paragon Board. A highly contentious topic since launch, the cost of fine-tuning a character's build at endgame in Diablo 4 runs counter to the design philosophy established in Diablo 3.

For all its initial faults, Reaper of Souls set Diablo 3 on the right track, and eventually established an addictive gameplay loop centered around Greater Rifts and easy-to-understand item upgrades. Though Diablo 4 attempted to strip away some of the power creep that Diablo 3 was infamously known for, it has caused a bit of a rift in the community.

Whereas Diablo 3 encouraged players to build their abilities and passives around the loot they discovered, Diablo 4 instead dares players to stick with their build in search of the best possible item roll. This approach is primarily enabled by the lack of any convenience when it comes to changing talent tree nodes or clearing Paragon Boards in Diablo 4, as well as the exorbitant prices on services that Diablo 3 players have come to rely on.

Fans found a way to voice their disgruntlement through a thread started by Frost_King907 on the Diablo 4 subreddit, pointing out the issues with the game's economy. Gems extract a heavy cost from players seeking to upgrade them, yet the end product ultimately sells for an insultingly low amount of gold barely even worth the inventory slot. The price of clearing a Paragon Board can easily pass five million gold, with the total cost to reset one's build being approximately eight-and-a-half million.

An important point to keep in mind is that Diablo 4 is the first Diablo game that actually puts a value to gold at endgame. Diablo 2 and Diablo 3 have largely rendered it meaningless as a currency, as it was ultimately a hassle not worth balancing. Given the emphasis on spending and farming gold in Diablo 4, it makes sense that players are more invested in where their money goes and why their expenses make no sense. The convenience that has come to define the genre over the past two decades is gone, and fans can't help but wonder if that's the right direction to take Diablo 4 in.

Ultimately, the heart of the issue for Diablo 4 players is the simple fact that gold gets in the way of fun for some of them. The combat in Diablo 4 is considered by most fans to be the best in the franchise, which is why some members of the community feels disappointed by the cumbersome systems that surround an otherwise exciting foundation. Though Blizzard has continuously teased Diablo 4's first season, it may take a while till the game truly finds its footing with its most hardcore fans.

Diablo 4 has its new seasonal content rolling in at some point this month. But while players may not get to have their experienced and overpowered characters carry into that content, it is still an exciting opportunity to see what the shelf life of Blizzard's latest ARPG will look like. Until then, players are still meddling in endgame content and searching for Diablo 4's elusive super rare unique items.

Besides, like any live-service title, Diablo 4 surely still has kinks to iron out and quality-of-life improvements it could make based on persistent fan feedback. These improvements are paramount because they will inform players that their concerns are being heard and addressed, which can only make players' time with the game more enjoyable for hours on end. There is a lot of niche meta content to look into for superior Diablo 4 builds if players wish to go down that route.

For example, but some fans might simply want a minor tweak here or there in order to have something be more accessible. In the case of Diablo 4's Butcher and the Cleaver mount cosmetic he drops, there has been a cheap D4 Gold bit of controversy around how it can be found and how underwhelming the actual trophy is when worn as an ornament on the player's horse.

If players don't already know, there is a chance that killing Diablo 4's Butcher will reward them with a mount cosmetic. This cosmetic is the Butcher's Cleaver, which should have been a phenomenal adornment for the player's horse after having eventually felled Diablo 4's scariest foe, but unfortunately it is incredibly divisive.



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